Pixar Animation Studios | SETS shading reel

Shot descriptions explaining work done on each numbered clip can be found below video.

  • 1 | HeadQuarters (architecture & props)

    2 | Bedroom (architecture & props)

    3 | Wrecking Ball

    4 | HeadQuarters (architecture, hero dent), assorted props (Wood Planks, Buckets, Debris), hero props (Lamp, Table, Piano)

    5 | Gift Shop (all set props & furniture)

    6 | Altar Room (all set props, except for Main Altar/Table and Jade Figures)

    7 | Visitor Center (architecture, interior/exterior), Rusty T-Rex Skeleton

    8 | Westfalanapus Statue

    9 | Bathroom (architecture & props)

    10 | Bedroom (architecture & props)

    11 | Blue T-Rex Statue, Cartaceous Gardens Sign & Fencing

    12 | Bells, Planters/Pots, Signs, Donation Box, Urns (except for large urn in middle of Courtyard), Mom & Dad Fu Panda Statues

    13 | Hockey Arenas (architecture & props), Ice Rink (architecture only, ice shading by Andy Whittock), Goals, Benches

    14 | Gas Station Concrete Terrain & Road (hero pass), Car Wash (architecture & props, interior/exterior, hero pass), Pump Awnings (hero pass), Truckey’s Convenience Store (architecture & props, interior/exterior, hero pass)

    15 | HeadQuarters (architecture & props), Debris, Buckets, Cones, Couch

    16 | "Back Of The Mind" Tube

    17 | Cabin Interior (architecture & props)

    18 | Basement (architecture & props)

    19 | Cabin Exterior (architecture & props)

    20 | Reception Area (architecture & props)

    21 | Terrain (Road, Rock Walls, Paver Pathways), Mansion & Gate/Fence, Altar Ramp & Trellis

    22 | Recreation Room (architecture & props), Rug (including GFX design), Couches

    23 | Construction Crane

    24 | Drum Truck

    25 | All architecture (exterior) & associated props, Terrain (Roads/Sidewalks)

Texture | UV Layout: Substance Painter, Photoshop | Maya
Shading: Flow (Pixar Animation Studios proprietary), Katana

All Visual Content Property of Pixar Animation Studios | Emeryville, CA
“Whiskey Saved My Soul” | Daniel Fridell, Sven Lindvall | Epidemic Sound


Tippett Studio | Texture/Shading Reel

Texture: Mari, Substance Painter, Photoshop
Shading: Katana, Clarisse
Modeling | UV Layout: Maya, ZBrush
Groom: Furator (Tippett Studio proprietary)

All Visual Content Property of Tippett Studio | Berkeley, CA
“Would If I Could” | The New Fools | Epidemic Sound